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1. A Solution to Highsec Isk Farmers And War Dodgers - in EVE General Discussion [original thread]
Especially since the changes proposed don't make eve more "hardcore" or anything. Well, there is no argument in the post for a change, I don't need an argument to refute it... Bah, I'll put 2 basic arguments in favor of not changing the current ...
- by Ares Lightfeather - at 2007.12.20 15:52:00
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2. Advanced & Elite Learning Skills - The Dev's Statement - in Skill Discussions [original thread]
Edited by: Ares Lightfeather on 20/12/2007 14:23:21 Originally by: Tripoli For what it's worth, this is a game to be PLAYED. If you think training the learning skills is boring, by all means, don't do it! Train for bigger ships, shoot...
- by Ares Lightfeather - at 2007.12.20 14:22:00
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3. A Solution to Highsec Isk Farmers And War Dodgers - in EVE General Discussion [original thread]
This idea again ? It comes every week, and has so much potential for abuse that it always get rejected... Try a search next time. -- random eve-related content --
- by Ares Lightfeather - at 2007.12.20 09:25:00
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4. How to populate low sec: allow nanite paste to be player produced! - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 17/12/2007 09:45:53 Moving items to low sec ? So carebears move there ? And you really believe what you're saying ? No chance. Ressources specific to low sec (and useful ones) will attract 0.0 alliances. Especi...
- by Ares Lightfeather - at 2007.12.17 09:45:00
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5. NPC bounty discussion - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 16:19:38 Hum. What do you need isk for in 0.0 sec anyway ? As far as mission goes, it'll be more logical too (so high sec is the same). Maybe it's just me, but I had the impression that 0.0 sec was d...
- by Ares Lightfeather - at 2007.12.14 16:19:00
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6. War dodging - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 16:06:25 What I meant about pos : not the war mechanics taking ages. But the building capabilities. For example, easier to build high sec pos with less maintenance and simpler building requirements ? ...
- by Ares Lightfeather - at 2007.12.14 16:05:00
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7. War dodging - in EVE General Discussion [original thread]
For me, the goal of wardecs isn't to blow up individuals belonging to a corp. What it should be is a way to blow up a corp's possession. That means that in order to make a wardec worth it, imo, corps should have possessions in high sec that provi...
- by Ares Lightfeather - at 2007.12.14 15:57:00
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8. War dodging - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 15:40:49 Edited by: Ares Lightfeather on 14/12/2007 15:40:23 It's a perfect image, designed to be read, designed to be understood, designed to schock, and you did understand it. I don't really be...
- by Ares Lightfeather - at 2007.12.14 15:40:00
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9. War dodging - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 15:32:15 Quote: Originally by: Roy Batty68 Originally by: Ace Garpy ... The problem with war dec's they can be used for bullying (and have been). ... Um... It's a war. Hen...
- by Ares Lightfeather - at 2007.12.14 15:32:00
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10. War dodging - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 14:59:10 And using the fact that some people are farming and selling isk, no matter how much "proof" you have, is no reason for destroying the game mechanics enough to screw normal players. Otherwise...
- by Ares Lightfeather - at 2007.12.14 14:58:00
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11. War dodging - in EVE General Discussion [original thread]
Originally by: Cailais War Dodging Solution ver 1.1 Disbanding / Fleeing a War - Refugees . If a player leaves a Corp that is at War he becomes a 'Refugee'. Refugees are still valid War Targets, however if they are engaged the att...
- by Ares Lightfeather - at 2007.12.14 14:51:00
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12. GETTIN SCANNED OUT ON MISSION AND HAVING SALVAGE STOLE - in Missions & Complexes [original thread]
Edited by: Ares Lightfeather on 14/12/2007 14:04:29 With marauders you will pretty much be able to salvage as you go anyway... so... It's pretty much a problem solved now. Even if Eve would be more fun if salvaging worked as loot does. Right ...
- by Ares Lightfeather - at 2007.12.14 14:02:00
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13. Looting woes... - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 14/12/2007 12:11:00 The problem I got with "wreck" window is that somehow, now, it's tied to the same location and same size than the "items" window in station since trinity for me... It's annoying... I want th...
- by Ares Lightfeather - at 2007.12.14 12:10:00
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14. War dodging - in EVE General Discussion [original thread]
I don't have the size of your respective corps of course, but if you already got 50 kills in 2 days, assuming 'regular size' corps of about 80 people, it's fairly obvious they were badly outmatched. And if they felt that moving from corp to corp w...
- by Ares Lightfeather - at 2007.12.13 10:07:00
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15. Someone please put together a Topic about Premium settings! - in EVE General Discussion [original thread]
Memory rigs settings -- random eve-related content --
- by Ares Lightfeather - at 2007.12.12 16:49:00
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16. Hi, brand new to EVE. I have a couple questions. - in EVE General Discussion [original thread]
About the eyes joke : Dude, your face ! There are a few other like him, but he's the one name I found. I can't found the "original" thread however... -- random eve-related content --
- by Ares Lightfeather - at 2007.12.12 16:28:00
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17. Hi, brand new to EVE. I have a couple questions. - in EVE General Discussion [original thread]
Linkage That's one of the backstory for pods in case of you haven't seen it. Deadspace is a place where you can warp in but only on a specific place (on comparison on regular space you can warp in to any bookmarked location), and where you can...
- by Ares Lightfeather - at 2007.12.12 16:00:00
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18. CCP boosts farmers again - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 12/12/2007 10:04:52 Well, (whatever) farming in other game is spending a lot of time doing repetitive actions to maximize the (whatever). So in eve, ratting is : - isk mining, - modules farming, - officer modul...
- by Ares Lightfeather - at 2007.12.12 10:04:00
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19. Is this the General Discussions forum or the Known Issues stick forum? - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 12/12/2007 09:22:40 Originally by: Mr Friendly Originally by: Treher So you can reply to this thread, but not tell us something about Jump Clones??? Would you prefer devs never post unless th...
- by Ares Lightfeather - at 2007.12.12 09:22:00
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20. @CCP: Amarr idea, Cap warfare a way to easily balance them - in EVE General Discussion [original thread]
Edited by: Ares Lightfeather on 11/12/2007 15:00:39 Yeah, I got one. Batteries. Concept and base for the idea : - batteries are ammos for lasers. - batteries have 2 recharge rate : fast (use cap) and slow (doesn't use cap). Fast recharges t...
- by Ares Lightfeather - at 2007.12.11 14:58:00
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